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Legend: Begins when play begins; can begin whenever some condition holds; follows when a previous scene ends; begins simultaneously; never begins; never ends; recurring (can happen more than once). Scene names are italicised when and if they appear for a second or subsequent time because the scene can begin in more than one way.
Events with no specific time
At the time when Sir Charles enters (where triggered: )
The scene-changing machinery
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General rules applying to scene changes
a scene (called the event) scene description text rule name unlist | ||||
There are no rules in this rulebook. | ||||
The Entire Game scene recurring
The Entire Game scene is built-in. It is going on whenever play is going on. (It is recurring so that if the story ends, but then resumes, it too will end but then begin again.)
Begins when: the story has not ended
Ends when: the story has ended
Begins when: endgame is started
What happens:
(repeat with item running through things on the mahogany beauty table begin; ...)
During this scene:
Before
birthing for the first time during Giving Birth
birthing for the second time during Giving Birth
birthing for the third time during Giving Birth
doing anything other than looking, waiting, examining or birthing during Giving Birth
Instead
default outcome is failure
Ends when: never